Sucker Punch Promotional Game
Client: Warner Bros.
My Role: 3D modeling/texturing and graphic production
To promote Warner Bros.' movie Sucker Punch, I worked on a creative team at Mondo Robot to help design and develop an immersive iPad game. I contributed 3D models, textures, and animations to bring the game to life. The result was a first-person shooter that ranked #7 in the Apple App Store’s “Best Free Games” category. Press play to see the case study!